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Vvvvvv make and play
Vvvvvv make and play






You learn quite quickly that you need to keep on your toes at all times, and I think the game tries to telegraph that to you via the graphics. The way that VVVVVV plays is a joyous frustration. Touch a spike, enemy or hazard and instantly die, only to respawn at the last checkpoint you encountered. The level design of the massive ship that you explore is meant to drive you positively insane with the tight and unforgiving turns that are needed to navigate the blocky and often spike-filled hallways.

vvvvvv make and play

Since it sounds so straightforward, you can imagine that everything that’s tied into it might be a bit tricky, and that’s a damn understatement. You cannot jump, shoot or dodge, and the only hope you have is the ability to instantly change if you’re stuck to the ceiling or the floor. You have two buttons: move and change gravity. VVVVVV is incredibly simple to control, and that’s the last mistake you should ever make in this game. In the process, you realize something very strange is going on, and you’ve gotten yourself and your crew into a bizarre, nightmarish world of perils and gravitational funk.

vvvvvv make and play

VVVVVV (pronounced by saying “V” six times) is the tale of a spaceship that gets sucked into some kind of weird time/space disturbance, scattering the six crew members (each whose name starts with V) and leaving you, the Captain, to try and gather them back together. And now, such a title has finally arrived on the Switch: VVVVVV. Driller years ago in an arcade somewhere in Kanagawa, I want to keep playing it on my phone and, God forbid, whatever comes after the 3DS.

vvvvvv make and play

Be it Tetris, Street Fighter or Doom, we all make allocations to keep buying the same title numerous times because, well, we love it, and we want to keep playing it on our newest systems. Some people might have their own particular flavor of game that they can play over and over again.








Vvvvvv make and play